softdaddy-o

Python CLI + UE plugin that lets Claude Code (AI coding agent) control Unreal Engine in real time. Spawn actors, edit blueprints, call functions, capture screenshots, manage PIE sessions, and more -- all from the terminal. Works with UE5 editor and packaged builds via an in-process HTTP bridge.

16
5
100% credibility
Found Mar 25, 2026 at 16 stars -- GitGems finds repos before they trend. Get early access to the next one.
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AI Analysis
C++
AI Summary

A command-line tool enabling AI agents and scripts to automate Unreal Engine 5 projects by spawning actors, editing Blueprints, and controlling Play-In-Editor sessions via a C++ bridge plugin.

How It Works

1
📰 Discover game automation magic

You hear about a helpful tool that lets smart assistants control game worlds without endless mouse clicks.

2
📦 Get the easy starter kit

Download the simple program with one quick command, ready to connect your game project.

3
🔗 Link it to your game

Follow friendly steps to slip the connector into your project files.

4
🚀 Fire up your game editor

Restart the editor and watch it light up, whispering it's all connected and waiting.

5
✅ Quick hello check

Run a safety peek to confirm your game and helper are chatting perfectly.

6
🎮 Command your game world

Tell it to add characters, tweak visuals, or test scenes - all from simple words.

🎉 AI builds your dreams

Now smart helpers craft, test, and perfect your game automatically, freeing you to create.

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Star Growth

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AI-Generated Review

What is soft-ue-cli?

soft-ue-cli is a Python CLI tool that pairs with a UE C++ plugin to let AI coding agents like Claude Code control Unreal Engine 5 from the terminal. You pip install the CLI, copy the plugin to your project, and run commands to spawn actors, edit blueprints, query materials, manage PIE sessions, capture screenshots, or profile performance—all via HTTP/JSON-RPC over localhost. It works in the UE editor, packaged builds, and across Windows/macOS/Linux, outputting structured JSON for scripting or agent loops.

Why is it gaining traction?

Unlike UE's Remote Control API, which needs preset setup, this delivers 50+ instant commands tailored for AI agents, from graph node wiring to StateTree edits and Insights traces. The python cli args via Click make it dead simple for terminal workflows, with auto server discovery and one-dependency (httpx) keeping it lightweight. Developers pair it with python github copilot or agents for autonomous UE iteration, skipping manual clicks.

Who should use this?

Unreal Engine devs building AI-driven prototypes, like spawning actors or tweaking blueprints via Claude Code agents. Automation scripters testing packaged games, or teams needing CLI access to PIE control and asset diffs without editor overhead. Ideal for python cli library fans integrating with github actions for CI/CD.

Verdict

Promising for AI-UE automation at 16 stars and 1.0% credibility—early but battle-tested on UE 5.7 with excellent docs and examples. Try it if you're experimenting with agents; skip for production until more adoption.

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