One PowerShell command on your Windows PC builds and ships your Unity game to four platforms — Windows (Steam), Android (Google Play), iOS (TestFlight), and macOS (Steam) — using a Mac on the same LAN over SSH.
A tool that lets game creators on Windows automatically build and upload their game to PC, Android, iOS, and Mac stores using a local networked Mac, all with one command.
How It Works
While making your multiplayer game for phones, tablets, and computers, you find this tool that promises to send builds to all stores with one easy step from your Windows computer.
Copy a few simple files into your game folder on both your Windows computer and nearby Mac, so they can work together over your home network.
Fill in safe details for your game stores like Steam, Google Play, and Apple TestFlight – everything stays local on your computers, never shared online.
Run a test to make sure your computers can talk, space is free, and all pieces are ready – it wakes your Mac if needed and spots issues early.
From your Windows computer, type one friendly command choosing what to update, and watch colorful progress as it builds your game for every device in parallel.
Your game gets packaged for Windows PC, Android phones, iOS tablets, and Mac – then safely sent to testing areas on each store while you relax.
In about 25 minutes, everything is done: version bumped, code saved, builds shipped to closed testing – ready for players to try your latest features.
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