ryanfitzpatrickio

A browser-based modular level editor for drawing and generating western interior/exterior spaces. It uses Vite, Three.js, deterministic modular rules, and WFC-style tile constraints.

17
3
100% credibility
Found May 10, 2026 at 17 stars -- GitGems finds repos before they trend. Get early access to the next one.
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AI Analysis
JavaScript
AI Summary

A browser-based 3D editor for drawing floor plans and procedurally generating modular western-themed interiors and exteriors with painting and lighting controls.

How It Works

1
๐Ÿ” Discover World Builder

You stumble upon this fun tool for creating western-style towns and buildings right in your web browser.

2
๐Ÿš€ Launch the App

Download the files and open it in your browser to see the empty 3D grid ready for your ideas.

3
โœ๏ธ Draw Your Layout

Click and drag to sketch rooms, hallways, and outdoor paths on different floors, watching previews appear like magic.

4
โœจ Generate the Scene

Hit the generate button to automatically fill your layout with wooden floors, plaster walls, saloon doors, windows, roofs, and fun props like pianos and barrels.

5
๐Ÿ–Œ๏ธ Paint and Tweak

Use brushes to paint specific tiles, adjust rules for more doors or props, and select lights to set the perfect mood.

6
๐Ÿ”† Fine-Tune Lighting

Play with sun position, lanterns, and shadows to make your western world feel alive at dusk.

๐Ÿค  Explore Your Town

Orbit around, zoom in, and admire your custom 3D western saloon or town, ready for games or stories.

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AI-Generated Review

What is world_builder?

World Builder is a browser-based level editor in JavaScript, powered by Vite and Three.js, for sketching and generating modular western interiors and exteriors like saloons and boardwalks. Draw rooms, corridors, and bridges on a 3D grid, then hit rebuild to procedurally fill with floors, walls, doors, windows, props, and lights using deterministic rules and WFC-style constraints. It delivers instant, tweakable 3D environments from simple plans, perfect for rapid prototyping without desktop software.

Why is it gaining traction?

Unlike heavyweight tools like Unity or Minecraft world builder addons, this runs entirely in-browser via npm run dev, with real-time UI controls for rules, seeds, lighting, and per-element painting. Developers dig the debug panels for WFC states and tile metadata, plus light tuning, making it a sandbox for browser-based games github or procedural experiments. The western theme hooks fans of old world builder github vibes with saloon props and dusk lighting out of the box.

Who should use this?

Indie game devs prototyping western RPGs or browser-based games github, TTRPG GMs needing quick D&D world builder dnd maps, or Three.js hackers exploring WFC for level gen. It's for frontend folks tired of static mockups, wanting interactive grid editing like a github world builder minecraft bedrock addon but for custom 3D spaces.

Verdict

Grab it if you're into browser-based github tools for procedural worldsโ€”solid quickstart and controls shine despite 17 stars and 1.0% credibility score signaling early maturity. Fork and extend for your theme; docs cover controls and scripts, but expect tweaks for production.

(198 words)

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