rayxuln / hastur-operation-plugin
PublicA plugin providing ability for executing any code on Godot Editor. So that any coding agent can do any operations with Godot Editor. This version is for GDScript. It can execute any GDScript code.
Godot editor plugin enabling AI agents to remotely execute arbitrary GDScript code for manipulating scenes and settings via a local relay server.
How It Works
You hear about a handy tool that lets AI assistants control your Godot game editor from afar, making game building faster and easier.
You run a simple background program on your computer that acts as a secure bridge between your AI and Godot editor.
You copy the plugin folder into your Godot project and switch it on in the settings.
Your Godot editor connects to the bridge program, showing a green ready light in the side panel.
You copy a special private phrase from the program and give it to your AI assistant so it can talk safely to your editor.
Your AI sends game code instructions over the bridge, and you watch it inspect, add, or tweak scenes right in the editor.
Now your AI helper rearranges scenes, changes settings, and speeds up your game development like a super-smart teammate.
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