nowsprinting / unity-coding-skills
PublicSkills and agents for developing Unity projects with Claude Code — maintainable test design and implementation, test-first workflow, coding guidelines, scene editing, and more.
This is a plugin that adds specialized helpers to Claude Code, an AI coding assistant, specifically designed for Unity game developers. It provides templates and workflows for writing tests, planning features, fixing bugs, and editing Unity scenes. The helpers guide developers through test-first development practices, helping them create more reliable game code by writing tests before fixing issues or adding features. It works with JetBrains IDEs and includes tools for running tests, designing test cases, and following coding best practices for Unity projects.
How It Works
You're a game developer who builds projects in Unity and wants to write better, more reliable code.
You've started using Claude Code to help you write and organize your game code faster.
You add a special collection of helpers to your AI assistant that understands how Unity games are built.
Your AI helper thinks through what tests you'll need before writing any new game feature.
Your AI helper writes a test that shows the problem, then helps you fix it properly.
Your AI helper reviews your test code and suggests ways to make it cleaner and more reliable.
The helper runs your tests in Unity to make sure everything works exactly as expected.
You have well-tested, maintainable code that catches problems early and makes future changes easier.
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