meodai

meodai / heerich

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Tiny engine for 3D voxel scenes rendered to SVG — boolean ops, oblique/perspective cameras, zero dependencies. Inspired by the geometric cardboard sculptures of Erwin Heerich.

64
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100% credibility
Found Mar 29, 2026 at 61 stars -- GitGems finds repos before they trend. Get early access to the next one.
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AI Analysis
JavaScript
AI Summary

A JavaScript library for creating 3D voxel scenes with shapes, boolean operations, and custom styling, rendered as crisp SVG graphics.

How It Works

1
🌐 Discover Heerich

You find Heerich online, a playful tool for crafting 3D blocky sculptures that turn into perfect vector pictures.

2
🖼️ Explore the demo page

You visit the colorful demo site and see animated landscapes, spinning shapes, and interactive examples come alive.

3
🎮 Play and tweak examples

You slide controls to change views, colors, and depths, watching your custom voxel worlds reshape in real time.

4
🧱 Build your own scene

You stack boxes, carve out spaces, draw lines, or sculpt spheres to create your dream geometric artwork.

5
Preview and perfect it

You adjust the angle and lighting until your creation looks just right from every side.

🎉 Get your vector art

You grab the clean, scalable picture to drop into websites, prints, or designs, ready to share with everyone.

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Star Growth

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AI-Generated Review

What is heerich?

Heerich is a tiny JavaScript engine for building 3D voxel scenes that output directly to crisp SVG—no WebGL or canvas needed. You stack boxes, spheres, and lines, carve with union, subtract, intersect, or exclude ops, style faces dynamically by position, and project via oblique isometric or perspective cameras. Inspired by Erwin Heerich's geometric cardboard sculptures (heerich erwin, heerich kunst), it delivers vector voxel art like a github tiny engine kit.

Why is it gaining traction?

In the world of github tiny projects—think tiny c compiler, tiny shakespeare, or tiny tapeout—heerich stands out with boolean ops for CSG-like sculpting and SVG export for infinite scalability. Devs love embedding custom SVG content in voxels, querying neighbors for effects, and serializing scenes to JSON for easy sharing. Zero deps keep it lightweight, perfect for quick prototypes over bloated 3D libs.

Who should use this?

Generative artists recreating heerich-pilger calden or hombroich works in code, frontend devs crafting interactive voxel editors or mini engine build kits, and viz engineers rendering 3D grids (like github tiny recursive model data) as zoomable SVGs. Ideal for oblique views in docs, games, or heerich architekt diagrams without raster pain.

Verdict

At 18 stars and 1.0% credibility, it's immature but boasts excellent docs, live demos, and MIT license—grab it for SVG voxel hacks if you don't need production scale yet. Test with the quick house carve; extend for your mini engine kit needs.

(198 words)

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