keijiro

Glitch post processing effects for Unity URP

30
0
100% credibility
Found Feb 24, 2026 at 21 stars -- GitGems finds repos before they trend. Get early access to the next one.
Sign Up Free
AI Analysis
C#
AI Summary

KinoGlitch URP is a Unity package that adds realistic analog and digital video glitch post-processing effects to scenes using lightweight full-screen filters controlled from the camera.

How It Works

1
🔍 Discover KinoGlitch

You stumble upon this fun collection of glitch effects while looking for ways to make your Unity game scenes look retro and distorted like old malfunctioning TVs.

2
📦 Add to Your Game

You easily bring the effects into your Unity project by adding it from a special list inside the game maker program.

3
Pick Your Glitch Style
📺
Analog Glitch

Choose wavy lines, shakes, and color shifts like a broken VCR.

💻
Digital Glitch

Go for blocky corruption and noise like a failing computer screen.

🎉
Both Types

Combine them for layered, intense glitch madness.

4
👁️ Attach to Camera

Place the glitch controls right on your scene's main viewpoint so they affect what the player sees.

5
🎚️ Play with Sliders

Slide the knobs for jitter, jumps, shakes, drifts, and intensity – watch your scene glitch out live and feel the excitement build!

6
⚙️ Fine-Tune the Look

Adjust strength and timing until the effects perfectly match your game's vibe without slowing things down.

Glitch Magic Alive!

Your Unity game now bursts with authentic, eye-catching glitch effects that make players go 'wow' every time.

Sign up to see the full architecture

5 more

Sign Up Free

Star Growth

See how this repo grew from 21 to 30 stars Sign Up Free
Repurpose This Repo

Repurpose is a Pro feature

Generate ready-to-use prompts for X threads, LinkedIn posts, blog posts, YouTube scripts, and more -- with full repo context baked in.

Unlock Repurpose
AI-Generated Review

What is KinoGlitchURP?

KinoGlitchURP delivers analog and digital glitch post-processing effects for Unity URP projects, mimicking VHS tape warps and pixel corruption without heavy overhead. Written in C#, it lets you add scan line jitter, vertical jumps, color drifts, horizontal shakes, ripples for analog vibes, and intensity-driven block replacements for digital glitches via simple renderer features and camera controllers. Developers get instant retro or cyberpunk distortion on full-screen passes, installable as a scoped package from GitHub-like registries.

Why is it gaining traction?

It stands out with lightweight, skippable passes—analog effects bail out at zero intensity, unlike bulkier glitch post process ue5 alternatives—and precise controls for effects like chroma shifts or noise-based blocks that feel authentic. The hook is dead-simple setup: tweak sliders on camera components for glitch posts that pop in horror games or glitch poster designs, beating manual shader hacks. Performance notes highlight when digital mode still ticks over, pushing smart toggles.

Who should use this?

Unity URP game devs crafting glitch post office play aesthetics, cyberpunk VJs, or roblox glitch github experiments need this for quick VHS-style distortion. Indie teams building glitch post punk visuals or infinite storage glitch github demos will dig the no-fuss integration over custom C# shaders.

Verdict

Grab it for prototypes if you're in Keijiro's ecosystem—docs are crisp with GIF previews—but at 19 stars and 1.0% credibility, it's raw; watch for updates before production. Solid starter for glitch github import workflows, lacks tests.

(178 words)

Sign up to read the full AI review Sign Up Free

Similar repos coming soon.