gavogavogavo / claude-sbox
PublicClaude Code skill for s&box game development. Schema-verified API reference, 10 runnable examples, zero Unity hallucinations
A set of reference guides that train an AI coding assistant to produce correct s&box game engine code by overriding common misconceptions from other engines like Unity.
How It Works
You're building games in s&box and notice your AI helper keeps suggesting wrong code from other engines like Unity.
You download the helpful files and place them in your personal or game project's special skills folder.
If it's your first time, you restart your coding session so the new guide loads up.
You type a simple command like /sbox or ask about s&box player controls, and watch the AI grab the right info.
Now your AI reads the trusted guides and writes spot-on s&box code for components, UI, physics, and networking.
Whenever updates come, you refresh the files to keep the guides current with the latest engine.
With reliable AI help, you create networked players, dynamic UIs, and physics wonders effortlessly.
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