A Godot editor plugin that enables automatic seamless tiling for 3D GridMap levels, similar to 2D TileMap autotiling.
How It Works
While building your 3D game world, you find a helpful add-on that lets tiles snap together perfectly like puzzle pieces.
Download the handy files and place them right into your game's working folder so it's ready to use.
Add a grid canvas to your game scene where you'll paint your floors, walls, and rooms.
Select your grid and tap the enable button to unlock the auto-fitting tile magic.
Pick a simple or detailed connection style, select a tile group like floor or wall, and brush away.
Your 3D levels fill with perfectly connected tiles effortlessly, making game worlds look pro in minutes.
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