bukkbeek

Free & open-source Godot FPS template for everyone!

12
2
100% credibility
Found Mar 31, 2026 at 12 stars -- GitGems finds repos before they trend. Get early access to the next one.
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AI Analysis
GDScript
AI Summary

A free, open-source starter template for Godot that provides modular components like player movement, hitscan weapons, enemies, vehicles, UI, sounds, and effects for building first-person shooter games.

How It Works

1
🔍 Discover the FPS Starter Kit

You find this free, beginner-friendly pack for making first-person shooter games while browsing game resources or watching the demo video.

2
📥 Download the Pack

Grab the files from the project page or itch.io, unzip them, and place them in a folder on your computer.

3
🚀 Play the Test Game

Open the main scene in the Godot game maker, hit play, and dive into moving, shooting weapons, fighting zombies, driving jeeps, and exploring the sample level.

4
⚙️ Tweak to Your Liking

Easily adjust player speeds, jump strength, weapon power, health, and controls to make it feel just right for your game.

5
🆕 Add Your Own Weapons or Foes

Copy ready examples of guns, knives, or enemies, change a few simple settings, and add them to your shooter.

6
🏗️ Build Exciting Levels

Place interactive doors, exploding barrels, vehicles, ammo pickups, and enemy spawns to create your dream game world.

🎉 Your Shooter Comes Alive

Jump into your custom FPS adventure, have a blast playing, and share it with friends or the community.

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Star Growth

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AI-Generated Review

What is GodotFPS-Template?

GodotFPS-Template delivers a ready-to-run first-person shooter starter kit in GDScript for Godot 4.6, packing player movement, aim-down-sights, hitscan weapons like pistols and rifles, ammo management, health, zombie enemies, drivable vehicles, exploding barrels, doors, and basic UI with crosshairs and damage feedback. It skips the grind of building FPS basics from scratch, letting you prototype levels or extend mechanics right away via a test scene and standard WASD/mouse controls. Free and open-source on GitHub for everyone, it's like a godot fps template github that handles VFX, SFX, and interactions out of the box.

Why is it gaining traction?

Its modular design shines for quick iteration—weapons swap seamlessly, vehicles drive with enter/exit, and enemies patrol-chase-attack without custom AI hassle. Developers grab it for the polished arms animations, muzzle flashes, bullet decals, and explosions that feel pro-level in a free template, plus itch.io downloads and a feature video demo. In a sea of bare-bones Godot kits, this one's hook is the full weapon roster (knife to LMG) and utilities like ammo pickups, standing out as a free open-source alternative packed with assets.

Who should use this?

Godot newcomers prototyping 3D shooters or zombie survival games. Indie devs rushing FPS mechanics for jams, skipping boilerplate movement and shooting. Solo creators tweaking vehicles or interactives in their own levels.

Verdict

Grab it if you're starting a Godot FPS—solid v0.1 foundation despite 12 stars and 1.0% credibility score from its early WIP status and basic docs. Fork freely under MIT, but expect bugs and tune vehicles/UI yourself; not production-ready yet.

(178 words)

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