Voxybuns

Voxybuns / at-icons

Public

Open source icons for custom Godot nodes

85
0
100% credibility
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AI Analysis
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AI Summary

@icons is a free library of 400 vector icons designed specifically for Godot game developers. It provides small picture files that replace the default icons shown next to your custom nodes in the editor, helping games look more polished and easier to navigate. The icons are designed on a small grid to match Godot's built-in style, and work correctly whether you're using a light or dark theme. A companion web page lets you preview all icons and easily copy the code needed to use them.

How It Works

1
🔍 Discovering the Icon Library

You find @icons while browsing for resources to make your Godot game look more polished and professional.

2
📦 Downloading the Icon Pack

You download the latest release from GitHub, itch.io, or the Godot Asset Library and extract it into your project folder.

3
🎨 Choosing Icons for Your Nodes

You open the companion web page to preview all 400 icons and pick the perfect ones for your custom game objects.

4
📋 Copying the Icon Declaration

With one click on the web page, you copy the special code that tells Godot which icon to use for your node.

5
Adding Icons to Your Scripts

You paste the code at the top of your script before your class name, and your icon instantly appears in the scene tree.

🎉 Your Game Looks Professional

Your custom nodes now have beautiful, consistent icons that match Godot's built-in style and work perfectly with any theme.

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AI-Generated Review

What is at-icons?

A free icon library built specifically for Godot developers who want custom icons on their nodes and classes. It delivers 400 SVG icons designed on a 16x16 grid, with color variants that match Godot's editor themes automatically. You apply icons using the @icon annotation in GDScript, and a companion web picker lets you preview everything and copy the correct annotation to your clipboard.

Why is it gaining traction?

Godot's built-in icon set is sparse, and this fills a genuine gap for plugin authors and anyone building custom node libraries. The icons are optimized with svgo, work with any editor theme and scaling setting out of the box, and the web picker eliminates the friction of hunting through folders manually. The MIT license makes it usable in commercial projects without strings attached.

Who should use this?

Plugin developers building addons for the Godot Asset Library, and indie developers maintaining custom node libraries who want their nodes to look polished in the editor. If you ship tools or frameworks for others to use, this makes your work feel more professional without requiring design skills.

Verdict

With 85 stars and a 1.0% credibility score, this is a young project that has not yet seen wide production use. The documentation is clear and the icon set is substantial, but test coverage and community backing are unknowns. Worth trying for personal projects or smaller plugins, but teams should evaluate carefully before betting on it for mission-critical work.

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