TasteSteak

A Direct IP multiplayer mod for Slay the Spire 2. Say goodbye to complex platform network issues and connect directly with your friends via IP address to climb the Spire together!

20
1
100% credibility
Found Mar 28, 2026 at 20 stars -- GitGems finds repos before they trend. Get early access to the next one.
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AI Analysis
C#
AI Summary

A Windows mod for Slay the Spire 2 that adds direct IP multiplayer connections for LAN or tunneled play with friends, including offline player takeover.

How It Works

1
🕵️ Discover the mod

You hear from gaming friends about a simple way to play Slay the Spire 2 together without matchmaking hassles.

2
📥 Get and set up

Download the zip file from releases and copy the folder into your game's mods directory—it takes just seconds.

3
🚀 Start the game

Launch Slay the Spire 2, and new buttons for creating or joining rooms appear right in the main menu.

4
Pick your role
🏠
Host a room

Click create room, pick the direct connect option, and share your network address with buddies.

👥
Join friends

Click join server, type in your friend's address, and hit connect.

5
Connect instantly

Watch as you link up smoothly, enter the lobby together, and get ready to climb—past addresses save for next time!

6
⚙️ Tweak your profile

Optionally set a fun player name or unique ID in the settings for everyone to see.

🎉 Play multiplayer magic

Team up to battle through the Spire; if someone lags out, their character keeps going until they return!

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AI-Generated Review

What is sts2-DirectConnectIP-Mods?

This C# mod for Slay the Spire 2 enables direct IP multiplayer, letting you connect friends via IPv4/IPv6 address and port (default UDP 33771) without Steam matchmaking hassles. Drop the zip from GitHub releases into your mods folder, host a room, share your address, and clients join instantly—saving recent servers for one-click reconnects. It solves platform network issues for LAN or tunneled play, much like Factorio multiplayer direct connect or Minecraft direct multiplayer.

Why is it gaining traction?

Offline player takeover keeps games running if someone drops, auto-managing their turns until they return—no restarts needed. Custom player names/IDs override Steam defaults, console commands like `connect ip:port` speed testing, and it syncs player lists reliably over poor connections. Rimworld direct multiplayer fans will appreciate the low-latency stability and virtual LAN compatibility.

Who should use this?

Slay the Spire 2 players tired of matchmaking queues or cross-region lag, especially groups on LAN or using tools like Hamachi for direct connect multiplayer. Friends coordinating BeamNG multiplayer direct connect or Hytale multiplayer direct connect sessions via shared addresses. Mod users seeking github direct link to latest release for quick installs.

Verdict

Grab it if official multiplayer flakes—solid for direct IP multiplayer basics, with clear docs and config.ini tweaks. 19 stars and 1.0% credibility score signal early days (test thoroughly), but CC BY-NC license invites forks for polish.

(198 words)

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