ReconWorldLab / godot-gaussian-splatting
Public[GDGS] A real-time 3D Gaussian Splatting (3DGS) rendering plugin for the Godot Engine. Godot引擎的实时3DGS渲染插件
A Godot 4 plugin for importing and rendering 3D Gaussian Splat files as resources that blend with standard 3D scenes using depth compositing.
How It Works
You hear about a fun tool that lets you add super realistic 3D clouds of points to your creative scenes, making them look photorealistic.
You grab the tool and slip it into your project folder so it's ready to use.
You drop in a special 3D file that holds the realistic point cloud you want to show.
You add a spot in your scene for this 3D effect and link your file to it.
You tweak a simple viewing setup so the new 3D effect mixes seamlessly with everything else in your scene.
You run your scene and watch as the realistic 3D points come alive right alongside your other creations.
Now your projects glow with stunning, real-world-like 3D details that make everyone say 'wow'!
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