Pondot / liquidDX11
PublicNative Windows glass overlay for Dear ImGui: real-time DXGI desktop capture, Direct3D 11/HLSL refraction, Dual Kawase blur, spring widgets, and optional MP4 recording.
liquidDX11 is an open-source Windows demo that creates a real-time frosted-glass desktop overlay using Dear ImGui and DirectX 11. It captures the live desktop through DXGI Desktop Duplication, applies a Dual Kawase blur effect on the GPU, and renders refractive glass UI panels with custom HLSL shaders. Users can customize the visual appearance, explore demo widgets, use a command palette, and even record MP4 videos of their overlay. The project is MIT-licensed and runs entirely on the user's local machine.
How It Works
Someone finds liquidDX11 while browsing GitHub and learns it creates beautiful frosted-glass overlays for Windows desktops using Dear ImGui and DirectX 11.
They download Visual Studio 2022 and the Windows SDK, following the clear build instructions in the README.
With one click, they compile the project and launch the liquidDX11 overlay, watching their desktop transform into a refractive glass canvas.
They open the settings panel and tweak the blur, refraction strength, chromatic separation, and edge lighting until it looks perfect.
Browse through showcase UI examples demonstrating various glass widgets and animations
Press Ctrl+K to open a quick command search and execute actions instantly
They press F9 to start recording an MP4 video of their glass overlay in action, perfect for sharing with others.
They now have a stunning real-time frosted-glass overlay that captures their actual desktop background, complete with spring-animated widgets and beautiful visual effects.
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