A Godot 4.x tool that applies lens-style projections as a visual effect to enable high field-of-view 3D rendering without edge distortion.
How It Works
You discover a handy tool while searching for ways to make super-wide camera angles in your 3D Godot game look natural without stretched edges.
You load the project into your Godot editor to get started.
You run the sample scene and press number keys to switch lens styles, thrilled as high-wide views feel immersive and edge distortion vanishes.
You bring the special camera effect into your own game project.
You tuck your 3D game world inside the effect's view area and keep your game menus on top.
You slide controls for strength, zoom, and fun extras like color shifts or edge darkening until it feels just right.
Your game now delivers breathtaking ultra-wide camera angles that keep everything looking straight and natural, boosting player awareness.
Star Growth
Repurpose is a Pro feature
Generate ready-to-use prompts for X threads, LinkedIn posts, blog posts, YouTube scripts, and more -- with full repo context baked in.
Unlock RepurposeSimilar repos coming soon.