BroEngine / reference-radar
PublicLightweight Unity Editor tool for tracking asset references. Shows "Used By" and "Uses" for any asset or scene object, displays reference counts in the Project window, and keeps everything up to date automatically via incremental updates.
ReferenceRadar is a Unity Editor tool that displays asset dependencies and references bidirectionally, including support for scene objects, with overlays and caching for efficient use.
How It Works
While building your game in Unity, you hear about a simple tool that shows which files connect to each other, making it easy to avoid breaking things when changing stuff.
You easily bring the tool into your Unity project using the built-in package helper or by copying a folder.
Go to the Window menu and open ReferenceRadar to see a new panel ready to help.
Click the scan button to quickly map out all the connections between your files – it happens in the background and saves for later.
Click on a file in your project list or an object in your scene, and watch the magic as numbers appear showing how many things link to it.
Toggle between 'Used By' to see what needs your item and 'Uses' to see what your item needs, with clickable lists to jump right to them.
Now you can delete, move, or edit files confidently, knowing exactly what depends on what, saving hours of guesswork and frustration.
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