A lightweight, zero-dependency Action-Rule-Event engine for .NET (C#, Unity) and JavaScript/TypeScript. Build complex logic pipelines with a fluent API.
An interactive playground and cross-platform toolkit for creating rules that automatically trigger actions when specific events happen, demonstrated through engaging scenarios like games, smart homes, and e-commerce.
How It Works
You find this fun online demo that shows how everyday events trigger smart actions in games, homes, or shops.
Choose something exciting like a role-playing game, smart home, or online store to play with.
See the colorful preview screen react in real-time as events happen and rules make things move.
Click to fire events like 'player attacks' or 'door opens' and watch the magic unfold.
Edit simple rules, add conditions, or swap actions to see exactly what changes.
Peek at live logs, context changes, and rule flow to understand why things worked.
Now you get how to make your own apps react smartly to events—ready to build something awesome!
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