BeratARPA

BeratARPA / ARE

Public

A lightweight, zero-dependency Action-Rule-Event engine for .NET (C#, Unity) and JavaScript/TypeScript. Build complex logic pipelines with a fluent API.

29
1
100% credibility
Found Feb 21, 2026 at 13 stars 2x -- GitGems finds repos before they trend. Get early access to the next one.
Sign Up Free
AI Analysis
TypeScript
AI Summary

An interactive playground and cross-platform toolkit for creating rules that automatically trigger actions when specific events happen, demonstrated through engaging scenarios like games, smart homes, and e-commerce.

How It Works

1
🔍 Discover ARE Playground

You find this fun online demo that shows how everyday events trigger smart actions in games, homes, or shops.

2
🎮 Pick a Scenario

Choose something exciting like a role-playing game, smart home, or online store to play with.

3
Watch It Come Alive

See the colorful preview screen react in real-time as events happen and rules make things move.

4
Trigger Events

Click to fire events like 'player attacks' or 'door opens' and watch the magic unfold.

5
🔧 Tweak Rules

Edit simple rules, add conditions, or swap actions to see exactly what changes.

6
📊 Check Logs & Debug

Peek at live logs, context changes, and rule flow to understand why things worked.

🚀 Master the Pattern

Now you get how to make your own apps react smartly to events—ready to build something awesome!

Sign up to see the full architecture

5 more

Sign Up Free

Star Growth

See how this repo grew from 13 to 29 stars Sign Up Free
Repurpose This Repo

Repurpose is a Pro feature

Generate ready-to-use prompts for X threads, LinkedIn posts, blog posts, YouTube scripts, and more -- with full repo context baked in.

Unlock Repurpose
AI-Generated Review

What is ARE?

ARE is a zero-dependency engine for building event-driven logic pipelines: fire an event like "order.created", match rules with conditions (total > 5000), and trigger actions like sending emails. It uses a fluent API—Rule.create().on().when().then()—and runs identically across .NET (C#, Unity), JavaScript/TypeScript (Node, React), and Dart/Flutter. Developers get a lightweight way to handle "when/if/do" patterns without bloat, perfect for games, APIs, or automations.

Why is it gaining traction?

No deps means it drops into any project instantly, unlike heavier alternatives like Drools or custom Redux sagas. The killer hook: a React playground demos real scenarios (RPG combat, smart home, e-commerce) where you tweak rules live and see previews update. Are GitHub workflows free? Yes, but ARE runs locally—no public repos or pages needed—keeping logic private like GitHub forks.

Who should use this?

Unity devs scripting enemy AI or boss fights; .NET backend teams replacing if-else chains in APIs; React/Flutter builders wiring event-driven UIs or IoT rules. Ideal for prototypes where you need quick, shareable logic without setup—like arena breakout infinite games or smart home arenas.

Verdict

With 12 stars and 1.0% credibility, ARE is pre-production: sparse tests, basic docs, but the playground and MIT license make it safe for GitHub downloads. Fork it privately (yes, GitHub forks are private) to experiment; skip for scale until more adoption.

(187 words)

Sign up to read the full AI review Sign Up Free

Similar repos coming soon.