BedrockSharp

An C# implementation of the Minecraft: Bedrock Edition network protocol.

10
2
100% credibility
Found Apr 12, 2026 at 10 stars -- GitGems finds repos before they trend. Get early access to the next one.
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AI Analysis
C#
AI Summary

A C# library that implements the network communication protocol for Minecraft Bedrock Edition.

How It Works

1
👀 Discover the toolkit

You hear about Bedrock Protocol, a set of tools that lets you recreate how players connect and play in Minecraft Bedrock worlds.

2
📥 Download the files

You grab the project files from the internet and save them on your computer.

3
🛠️ Prepare everything

You get the toolkit ready by building it once, so all the pieces work together smoothly.

4
📝 Make your first game message

You create a simple action like adding a player or sending a chat message in the Minecraft world.

5
🔗 Add to your project

You mix these messages into your idea for a custom game server or player bot.

6
🚀 Bring it to life

You launch your creation, and suddenly players can join, move, and interact just like in real Minecraft.

🎉 Enjoy custom play

Your friends connect to your world, chat, build, and have fun in the game you made possible.

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AI-Generated Review

What is bedrock-protocol?

Bedrock-protocol is a C# library for handling the Minecraft Bedrock Edition network protocol, letting you encode and decode bedrock protocol packets like login, player movement, and entity updates. It solves the pain of reverse-engineering the bedrock protocol docs and version-specific quirks, so you can focus on building bots or servers instead of low-level binary wrangling. Built for .NET 9.0 on top of RakNet networking, it targets protocol version 944 (Minecraft 1.21.10-ish).

Why is it gaining traction?

Unlike dominant Node.js options like bedrock protocol npm, this offers a native C# bedrock protocol library with dead-simple custom packet definition via attributes—no more manual binaryStream fiddling. Developers dig the clean encode/decode API for bedrock protocol packets, making it a quick swap for Java or JS Minecraft bedrock protocol github projects. PRs welcome badge signals active maintenance.

Who should use this?

C# backend devs building bedrock-protocol bots, custom proxies, or server emulators for Minecraft tools. Game modders needing precise player/entity handling without Node.js overhead. .NET teams prototyping Bedrock integrations, like inventory or chunk syncing.

Verdict

Early alpha with just 10 stars and 1.0% credibility score—docs are basic README-only, no tests visible, so expect breakage on protocol updates. Grab it for proofs-of-concept if you're in C# and need a lightweight bedrock protocol minecraft starter, but watch for maturity before production.

(178 words)

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