Adrien-Lucas / godot-collision-presets
PublicTurn messy collision layers and masks into presets that you can easily apply to your nodes.
A Godot 4 editor plugin that simplifies physics setup by letting users create and apply named presets for collision interactions directly in the inspector.
How It Works
You're creating a fun game in Godot but fiddling with how objects bump into each other feels messy and time-consuming.
You find Collision Presets, a simple add-on that makes setting up object interactions a breeze with friendly names.
You download the tool and place it in your game's add-ons area, just like adding a new feature.
You go to your project settings and enable the tool with a quick toggle.
You define easy names like 'Player', 'Enemy', or 'Wall' for how objects should interact.
In the editor, you pick the right group name from a dropdown for each game object, and it sets everything up instantly.
You run the game and watch objects collide perfectly, just as you imagined, without any confusion.
Now managing bumps and triggers is simple and fun, letting you focus on making your game awesome.
Star Growth
Repurpose is a Pro feature
Generate ready-to-use prompts for X threads, LinkedIn posts, blog posts, YouTube scripts, and more -- with full repo context baked in.
Unlock RepurposeSimilar repos coming soon.