1s7g

1s7g / psx-horror

Public

PS1-style first person horror game written in C with raylib. find the key, avoid the entity, escape.

10
1
100% credibility
Found Mar 25, 2026 at 10 stars -- GitGems finds repos before they trend. Get early access to the next one.
Sign Up Free
AI Analysis
C
AI Summary

A retro-style first-person horror game where players navigate a dark abandoned building, manage a flashlight battery, avoid a patrolling entity, collect notes and a key, and reach the exit.

How It Works

1
🔍 Discover NIGHTMARE

You find a spooky first-person horror game inspired by old PlayStation adventures on a code-sharing site.

2
💾 Get the game ready

Download the files and follow the easy instructions to set it up on your computer so it's ready to play.

3
🎮 Dive into the horror

Launch the game and wake up trapped in a dark, eerie abandoned building with something lurking nearby.

4
🔦 Explore carefully

Move around with simple controls, toggle your flashlight to see but watch the battery drain in the shadows.

5
📝 Hunt for clues

Search rooms for hidden notes that share scary hints and grab the key needed to escape.

6
👻 Evade the creature

Stay quiet and hidden as the patrolling monster hunts you, switching to chase if it spots your light.

🚪 Escape victorious

Unlock the exit door with the key and flee the nightmare, feeling the thrill of survival.

Sign up to see the full architecture

5 more

Sign Up Free

Star Growth

See how this repo grew from 10 to 10 stars Sign Up Free
Repurpose This Repo

Repurpose is a Pro feature

Generate ready-to-use prompts for X threads, LinkedIn posts, blog posts, YouTube scripts, and more -- with full repo context baked in.

Unlock Repurpose
AI-Generated Review

What is psx-horror?

This is a PS1-style first-person horror game built in C using raylib, dropping you into a dark abandoned building to find notes, grab a key, avoid a patrolling entity, and escape. It nails the retro low-res vibe with pixelated rendering, scanline effects, and dynamic flashlight lighting that drains over time. Developers get a complete, playable demo for prototyping psx horror games like those on itch.io, complete with entity AI and simple interactions.

Why is it gaining traction?

It stands out with authentic psx horror textures, models, and shaders that mimic PS1 hardware limits, plus tense mechanics like line-of-sight detection and battery management that make avoidance feel real without complex setups. Raylib keeps it lightweight and cross-platform, letting you build and run in minutes via a single batch script. The hook is its ready-to-fork structure for custom psx horror rpg or android ports, blending nostalgia with modern ease.

Who should use this?

Raylib users prototyping first-person psx horror games for itch.io or demo discs. Indie devs building minimal horror experiences around find-the-key-and-escape loops with patrolling entities. C gamedev hobbyists studying retro effects like dithering and spotlight shaders in a full game context.

Verdict

Solid starter for psx horror assets and mechanics—compile with gcc and raylib 5.5, tweak, and ship your variant fast. With just 10 stars and 1.0% credibility, it's an early, rough prototype lacking polish or tests, but perfect inspiration for your own entity-chasing thriller.

(198 words)

Sign up to read the full AI review Sign Up Free

Similar repos coming soon.